The Assetto Corsa thread

Discussion in 'Off Topic' started by Skybird, Aug 2, 2015.

  1. Skybird

    Skybird Well-Known Member

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    Yes, the Feldbergring mod competes wit the best of best track mods in AC.

    If long, street-like tracks are liked by you, Bikerniecki also is a good, new challenge, with several layouts.


    Charade also is of this kind, and very good.


    Modding has decreased a bit, it seems to me, since AC Competizione got announced, but modding is anything but dead .
     
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  2. fischhaltefolie

    fischhaltefolie Well-Known Member

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    But since development of AC has finished, there's no need to refresh after every AC update.:)
     
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  3. Eisprinzessin

    Eisprinzessin Well-Known Member

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    A dream would come true if RRR has this license. A full field of real drivers an cars...

    But in this case AC - C is a no brainer...looking forward to it. Hopefully they deal with the FFB and VR.-
     
  4. Skybird

    Skybird Well-Known Member

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    FFB and VR are perfect for me. I wish RR had lock-to-horizon in VR. FFB is more subtle in AC, too.
     
  5. headder

    headder Member

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    Assetto Corsa
    Acura NSX GT3
    Nordschleife
    Night with dynamic lights (beta)

     
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  6. Brototype

    Brototype Member

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  7. Fanapryde

    Fanapryde Well-Known Member

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    I'm using " the Dark Side" (and I'm very happy with it):



    It has a hit on FPS though, but I guess it will improve in time.

    And I also use "the Wet Side" (fairly happy with that too)



    It's not ideal, but it is surely doable...
     
  8. Skybird

    Skybird Well-Known Member

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    A glance at the darkness to come. ;)

     
  9. Fanapryde

    Fanapryde Well-Known Member

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    Looks promising.
    Good thing that the cockpit does not get lit up too much when a car is behind you with blazing headlights (like it is now).
    But I do hope (since this is still pre alpha) they'll get rid of all the Kunos/AC/thrustmaster billboards. Since ACC will not accept mods (who take care of these things), it would be a shame to have these unrealistic signs all over the place.
     
  10. Skybird

    Skybird Well-Known Member

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    Kunos does not actively support mods for ACC, different to AC, due to the license obligations of theirs. What modders could achieve all by themselves is somethign different. Kunos does also not engage in actively hindering mods.

    Its just that modders will be all alone with the challenge. No support and no answers to questions this time.

    Kunos said they consider it difficult to mod ACC if even Kunos themselves struggle with finding out how to achieve what with the U4E. For modders it then must be even more difficult.
     
  11. Skybird

    Skybird Well-Known Member

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    I am wondering about the performance in VR.
     
  12. m.bohlken

    m.bohlken Well-Known Member

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    way to early for that I'd say... in the final product you should expect a similar performance like in AC. But at the moment the game it self isn't optimized and things like LOD, shadows and some Textures look a bit reduced to increase the actual performance for the pre alpha.
     
  13. Fanapryde

    Fanapryde Well-Known Member

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    New car, new skin, LM at night.
    Screenshop from replay, so not really the best quality, but it gives an idea... :D

    [​IMG]
     
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  14. Eisprinzessin

    Eisprinzessin Well-Known Member

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  15. Mihai

    Mihai Well-Known Member

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    Have to say that what makes me worry about is the AI quality. If it wil be AC standard I'll pass it.
     
  16. Fanapryde

    Fanapryde Well-Known Member

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    Le Mans... :)
     
  17. Eisprinzessin

    Eisprinzessin Well-Known Member

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    LeMans in ACC?
     
  18. Fanapryde

    Fanapryde Well-Known Member

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    This is plain AC, not ACC.
    I obviously don't have ACC yet, be I surely will...:)
     
    Last edited: Jun 16, 2018
  19. m.bohlken

    m.bohlken Well-Known Member

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    yepp, both are mods for the "old" AC... driving at night and Le Mans...
     
  20. Skybird

    Skybird Well-Known Member

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    Luca has written this - LINK - short report on his experiences with driving the ACC build they have shown at Misano. He points out that some of the stuff they do in the physics and online department is revolutionary, or in his words: "titanic".

    And according to this - LINK - article, the release of the game (full verison 1.0), will not be this year, but next year. Which does not really surprise me, AC's Early Access program ran for 8 or 9 months, and we already enter the 7th month of this year. They also have the license not just for 2018, but 2019 as well, so that makes sense.
     
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    Last edited: Jun 25, 2018