While I do think the new physics does have big improvements on overall handling and makes the cars more predictable and natural feeling I can't help but to feel like grip levels have gone the wrong way. What I thought raceroom succeeded in compared to other driving simulations was that the cars did feel like they had lots of grip and less sliding around. *Edited some bad formulation* I do think the GTR3 class feels pretty darn good, but other classes like gtr4, wtcr, porsche cup, 934, gtr2 etc are sliding all over the place. They feel almost like the tires are made out of wood, which was always my same complaint with Assetto corsa, something that I feel is fixed for ACC. Maybe it is a limitation in the tire physics of raceroom? Not trying to bash anyones work I do appreciate all the work that sector 3 are putting into the game. And I do still enjoy the new physics but I also want to voice my opinion on the game to help developers get an idea what the playerbase is thinking. So please, voice your opinion on the updated physics. Do you think it is heading in the right direction?