Here is whatsw causing the issue in vr the is an analyses of the crash dump file 0:000> !analyze -v ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* KEY_VALUES_STRING: 1 Key : AV.Fault Value: Read Key : Analysis.CPU.Sec Value: 45 Key : Analysis.DebugAnalysisProvider.CPP Value: Create: 8007007e on DESKTOP-MQFQGBV Key : Analysis.DebugData Value: CreateObject Key : Analysis.DebugModel Value: CreateObject Key : Analysis.Elapsed.Sec Value: 43 Key : Analysis.Memory.CommitPeak.Mb Value: 3683 Key : Analysis.System Value: CreateObject Key : Timeline.OS.Boot.DeltaSec Value: 96146 Key : Timeline.Process.Start.DeltaSec Value: 54 CONTEXT: (.ecxr) rax=0000000000f9def1 rbx=24924924924900ff rcx=000000005644f9e0 rdx=0000000000f9def1 rsi=0000000000f9ded0 rdi=0000000000f9def1 rip=00007ffa72a11808 rsp=0000000000f9de30 rbp=0000000000000001 r8=0000000000000001 r9=0000000000f9ded0 r10=0000000000000000 r11=0000000000f9dec8 r12=0000000000f9def0 r13=0000000000000001 r14=000000005644f9e0 r15=000000005644f920 iopl=0 nv up ei pl nz na po nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206 d3d11!CContext::TID3D11DeviceContext_PSGetShaderResources_<1>+0x38: 00007ffa`72a11808 488b5bd0 mov rbx,qword ptr [rbx-30h] ds:24924924`924900cf=???????????????? Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 00007ffa72a11808 (d3d11!CContext::TID3D11DeviceContext_PSGetShaderResources_<1>+0x0000000000000038) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000000 Parameter[1]: ffffffffffffffff Attempt to read from address ffffffffffffffff PROCESS_NAME: RRRE64.exe READ_ADDRESS: ffffffffffffffff ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: ffffffffffffffff STACK_TEXT: 00000000`00f9de30 00007ffa`729933e5 : 00000000`00f9da48 00000000`4eb75068 00000000`00f9da70 00000000`00000001 : d3d11!CContext::TID3D11DeviceContext_PSGetShaderResources_<1>+0x38 00000000`00f9de60 00007ffa`31f2488b : 00000000`00000000 00000000`4eb75128 00000000`00000000 00007ffa`76ff0000 : d3d11!CDevice::ID3D10Device1_PSGetShaderResources_<1>+0xc5 00000000`00f9ded0 00007ffa`31f2fdaf : 00000000`5625df30 00000000`00000000 00000000`00000000 00007ffa`22961688 : LibMagicD3D1164+0x488b 00000000`00f9e320 00007ffa`31f33adf : 00000000`00000000 00000000`00000000 00000000`00000001 00000000`00f9e440 : LibMagicD3D1164!submitEyeTextures+0x11f 00000000`00f9e370 00007ff7`5371329b : 00000000`0ba15da0 00007ff7`53bf17a1 00000000`00000001 00000000`0979c000 : LibMagicD3D1164!submitEyeTextures+0x3e4f 00000000`00f9e410 00000000`00000000 : 00000000`0ba15da0 00007ff7`53bf17a1 00000000`00000001 00000000`0979c000 : RRRE64!Scaleform::System::`default constructor closure'+0x69d4db SYMBOL_NAME: d3d11!CContext::TID3D11DeviceContext_PSGetShaderResources_<1>+38 MODULE_NAME: d3d11 IMAGE_NAME: d3d11.dll STACK_COMMAND: ~0s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_d3d11.dll!CContext::TID3D11DeviceContext_PSGetShaderResources__1_ OS_VERSION: 10.0.19041.1 BUILDLAB_STR: vb_release OSPLATFORM_TYPE: x64 OSNAME: Windows 10 FAILURE_ID_HASH: {0ac949d8-3ae7-d21b-16af-f63c5900c570} Followup: MachineOwner ---------