Mmm...that is a workaround, not a sollution. I have plenty of vids with these same accidents as shown by @Yatzeck with different cars on different...
Bathurst - 34 AI on 115% - Get real - tires & fuel on - Radical SR9 Judd - 30 laps I started recording the problem i encounter with AI with Fraps....
This morning i started Crewchief. It said it had an update. I let the update run and i raced. This afternoon i started Crewchief and again it said...
Can't play...menu's are very slow and will not start any single race.
Im on a GTX 980ti. Was thinking about upgrading to the 1080ti (when it arrives) for 4k gaming. But i doubt the 1080ti is capable of rendering 4k...
Happy 2017!!:(
Ehm...S3...can i buy the patch?:cool:
"Shhht...silence!....do u hear that??...that low rumble in the far distance??...listen!!" - "Uhm... i dont hear anything". "Nah...me neither"
DX14 at least
The whole setup is a bit complex. From what i have understood there is an owner of Raceroom Entertainment AG which is KW suspensions. Raceroom...
Only a thousand to go:confused:
Read this thread: https://forum.sector3studios.com/index.php?threads/fading-brakes.5493/ I have the same problem. After the pitstop rear brakes...
I meant 97% of the tires still in shape and 3% wear. But...i already found the problem. After the pitstop the rear brakes are down completely.
Audi TT Cup Zolder: at 97% suddenly out of the blue the tires are gone. Massive understeer and during braking sliding of track like racing ice....
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