Post your settings here. Driving mostly GTR3, but other cars as well, I want some force in my wheel. Try driving Bathurst, personally it feels totally great! My R3E ingame settings are as follows: (I have made some changes from the post in the "FFB not working on OSW" thread) General force feedback settings: Force feedback: on Inverted force feedback: off Gamepad rumble: off Force feedback intensity: 60% Smoothing: 10% Force feedback spring: 0% Force feedback damper: 25% Steering force settings: Steering force intensity: 80% Force feedback minimum force: 0% Understeer: 50% Vertical force: 50% Lateral force: 50% Steering rack: 80% Force feedback effect settings: Slip effect: 65% Engine vibrations: 5% Kerb vibrations: 25% Shift effect: 50% Collision effect: 0% Simucube settings are as follows: General settings Steering range: 540 Bump stop range: 0 Overall strength: 100% (Actual max current is 12A for my setup) Filters on IONI drive Simucube Force Reconstruction Filter: 5 Torque bandwith limit: Unlimited Center Frequency Hz: Filter disabled Damping: 0% Friction: 0% Inertia: 0% Direct Input Effects Friction: 0% Damping: 0% Spring: 0% Sine Wave: 122% Square Wave: 0% Sawtooth: 0% Triangle: 0% The Hardware Setup Tab Bumpstop Effect Enabled: Checked Bumpstop maximum strength: 100% Bumpstop effect ramp range: 10% Bumpstop damping effect: 50% For reference: My maximum motor current is 12A My encoder counts per revolution is 40000
General force feedback settings: Force feedback: on Inverted force feedback: off Gamepad rumble: off Force feedback intensity: 100% Smoothing: 0% Force feedback spring: 0% Force feedback damper: 0% Steering force settings: Steering force intensity: 5-20% (what you like) Force feedback minimum force: 0% Understeer: <5% Vertical force: 0% Lateral force: 100% Steering rack: 0-100% (what you like, you feel a virtual gear drive here) Force feedback effect settings: Slip effect: 0% Engine vibrations: 0% Kerb vibrations: 0% Shift effect: 0% Collision effect: 0% Simucube settings are as follows: General settings Steering range: 540 Bump stop range: 0 Overall strength: 100% Big MiGE with 30NM Peak Filters on IONI drive Simucube Force Reconstruction Filter: 1 (only because i hear a noice in FFB, think its a actual bug) Torque bandwith limit: Unlimited (If recon at 0, you can go here to 100Hz) Center Frequency Hz: Filter disabled Damping: 0% Friction: 0% Inertia: 0% Direct Input Effects Friction: 0% Damping: 0% Spring: 0% Sine Wave: 0% Square Wave: 0% Sawtooth: 0% Triangle: 0% The Hardware Setup Tab Bumpstop Effect Enabled: Checked Bumpstop maximum strength: 100% Bumpstop effect ramp range: 10% Bumpstop damping effect: 100% For reference: My maximum motor current is 12A My encoder counts per revolution is SinCos 2.1Mio (All my values are only a basic setting. What you like more, you can change)
Yes sure, but not extrem and it's not so important, because you have to drive with touched wheel. When you have it not, there are mostly a heavy steering wheel or high dampers. Can you feel it with that properly? I don't think so. I just tested it: https://photos.app.goo.gl/juyTw9pLpz5sfbUs5
You might find this video useful. Its related to iracing but you may find increasing your force reconstruction filter setting helpful.
I don't like the Recon-Filter at 8 personally but, many swear by it. I prefer to use a small amount of Friction (and maybe a tiny bit of Dampening) to control Oscillations. It also dampens the steering just enough to make it behave more realistically. I think it's needed with the small Mige whereas the large Mige may have enough natural internal dampening.
I am sorry, but the difference between are very small. Please read that (in german): https://forum.virtualracing.org/showthread.php/100697-Simucube?p=2355377#post2355377
OSW support shouldn't be discussed in Off-Topic. The actual problem in R3E is that it highly depends on the physics version of a certain car how good the ffb is. The new cars are very good compared to older cars with older physics versions.
My settings are as follows: * OSW Small Mige Augury Kit, encoder 10000 MMos settings: - Cpr 40000 - Wheel rotation: 540 default because I mainly drive GT1, GT2 and GT3 cars - Steering stop gain: 10% - Min Force: 0% - Max Force: 100% - Damping filter: off - Friction filter: off - Inertia filter: off - Damper: 0% - Saturation: 0% - PWM Mode: PWM & Dir - PWM: 3.4kHz - Encoder CPR: 40000 (if your encoder is 10000) - Enable Force Led: No tick - Reverse Encoder: No tick - Use Encoder index: Tick - Report Combined Pedals: No tick - Analog Axes: None - Buttons 1-16: None - Buttons 17-32: None - Shifter None General force feedback settings: Force feedback: on Inverted force feedback: off Gamepad rumble: off Force feedback intensity: 55% Smoothing: 0% Force feedback spring: 0% Force feedback damper: 0% Steering force settings: Steering force intensity:40% Force feedback minimum force: 0% Understeer: 50% Vertical force: 50% Lateral force: 50% Steering rack: 50% Force feedback effect settings: Slip effect: 80% Engine vibrations: 25% Kerb vibrations: 20% Shift effect: 80% Collision effect: 10% Advanced Settings: Steering sensitivity: 50% (steering preferably at 50% in order to have it linear) Throttle sensitivity: 50% Brake sensitivity: 50% Clutch sensitivity: 50% USER SETTINGS- Control set Values added as follows: - FFB throttle vibe freq mult="0.5" // Scales actual engine frequency to force FFB vibration - FFB jolt magnitude="0.1" // How strong jolts from other cars (or walls) are You must save on exit ! IMPORTANT: Settings posted in this forum by users above did not work for me, possibly due to using different direct drive motor kits. Therefore, my setting may or may not work for you either. If the Force feedback effect settings are too strong for you, dont forget to reduce or increase if you need to.
Turtlepower, Thanks for posting those settings. Ive been playing with the settings trying to figure out which setting was the one covering up all the forces for a few days now. Steering force. Turn that down and its super easy to get really good ffb with r3e on DD. The road feel is even pretty decent. Other then the steering force our settings were pretty much identical other then some adjustments to gains because I have the big mige.
Thanks for the replay. Glad that we have similar settings. I think because you have a large mige and it produces a lot more power than the small mige, the steering force might be better below 40% as you've mentioned. For me 40% is perfect. Not too weak and not to strong (hence that I like a little bit stronger forces on my wheel, just my preference) In addition, I presume that Force feedback effects settings are reduced in comparison to mine. Again it could be due to the powerful motor of yours.
You are correct on the effects. Most I have turned off and I can still feel them clearly. About 40 seems to work really well then just adjust the car gains.
How do you guys match steering wheel rotation in game? I have OSW and R3E set to same degrees, but there's these options that affect the behavior? Any help is appreciated.
Same here, in game steering sensitivity set to 50%, in game wheel rotation settings set to match the setup and then I use MMos (or maybe simucube in your case) for matching wheel rotation per car. Map your 'input meter" and use it in cockpit just to make sure all correct.
How do I make sure the rotation settings match the setup? I see you can adjust the steering lock. Not too sure what mapping the input meter is, but I'll Iook into it. Thanks for your help.
First of, as mentioned previously, in Advanced settings you must have linear steering sensitivity at 50%. Go to Edit Assignments-Gameplay and map "INPUT METER". Load your preferred car and track and go to steering settings. You should be able to see "steering wheel range/ rotation". Then add this same steering rotation value into your MMOs or Simucube. Once you get in the cockpit you will be able switch INPUT METER ON or OFF. You will see the wheel rotation, accelerator, clutch and break meter as well. Turn your physical steering wheel left and right and see if the wheel on the screen matches the physical steering wheel on your rig. Before you start driving, always check the steering wheel range in raceroom. Most GT cars are 540, older cars are between 720 and 900. F1 is 450 etc....