When you're more than appx 10ft away from a car their smoothed shadow turns into a pixelated one - or at least one that is no longer being processed by the anti-aliasing. I guess this is done for performance reasons(?) but it's really ugly, and because a lot of time is spent chasing cars around it sticks out like a sore thumb. Any chance the smoothing could be forced on, or extended in range, perhaps as an option?