I have that problem with raceroom. The textures flikering, in the repetitions at long distances, both of the cars and the circuits. I have a gtx1080 with the latest nvidia drivers and i play in 3 screens. any solution. Thanks
Same probleme here, GTX 1070 and with the new TripleScreen Feature (-triScr 660 -72 520 325 20 518 324 7 45 518 324 7 45). Video: Video-Settings: http://game.raceroom.com/storage/Ga...032036457E451AB13A4498143903F367722388D0B.jpg http://game.raceroom.com/storage/Ga...032051874995B826C537FEF4680DC8F90D2054204.jpg http://game.raceroom.com/storage/Ga...032100616B40EEEB49F3C164DAEFE41E514491C93.jpg http://game.raceroom.com/storage/Ga...032058582A3C00B53918D364596474256D6C47704.jpg
I Have the exact Problem. I'm using a GTX 1060. My Resolution is 5760 x 1080 and the TripleScreen Settings as follows ... -triScr 75 -1 48 27 1.5 48 27 1.5 30 48 28 1.5 30 0 I also tried to change the 0 at the end to 1 but it doesn't help
I have the same problem. I use a 960 GTX 4gb and the latest NVIDIA drivers (388.71). It only happens with the new triplescreen feature. I have been doing tests with a single screen (1980x1080) and everything works fine. In addition to this problem, strange shadows appear on the left side of the tires of all cars. This problem appears only with the new triplescreen feature. I have put some screenshots in this thread: https://forum.sector3studios.com/in...screen-in-development.9579/page-7#post-139726
Same here. GTX 1080ti. Triples. Flickering like crazy and random objects popping in and out of view, such as the sector 3 banners at oscherleben, the buildings around silverstone and many other objects. Frame rate is also low on replays.
Is there any Update regarding this problem? Nothing changed on my side. Still flickering like hell ... it doesn't bother during the Race but it's sad if you want to record a replay of a good race.
Hey, any official response would be helpful. Just need to know, if there is a problem with special video setting or is it just a bug with TriScr? I'm also using a Nvidia GTX970 with TriScr option and have the same problem with flickering.
There are two graphic issues related triple screen: - Flickering of textures. - Shadows under cars, here is a possible explanation about this https://forum.sector3studios.com/in...s-blocked-ground-shadow-pixels-tripples.9821/ And I add a third: - Ears of the seat too close to the dashboard in some cars https://forum.sector3studios.com/in...screen-in-development.9579/page-7#post-139173
Well will throw my triple screen setup into the mix, have had considerable flickering for some time. The front of cars coming toward you are a total mess in replays and the back of the main stand at Sepang just flashes on and off, both in game and in replays, can be quite off putting. Running at 5760 x 1080 and using the TriScreen config in Steam launch options.
No, in the last update of January 31, the issues with the triple screen have not been corrected. Hopefully they solve it in the next update.
so i am guessing this is something you have to put up with if you run triples?? as I am having same issue in replays only. really disappointing to be honest as you cant enjoy the replays. I'd be happy if there was a feature to watch replays on a single screen if it stops this textures flickering.
Textures in replays with triple screens are still flickering. Is there any update planned? Or is there already a fix?
Same problem since i switched to triple setup! Whatever i try, canĀ“t stop this flickering textures. If i use single monitor (w.o. triscr command), everything normal. Pls fix it, spend a lot of money in 3 screens and R3E and it looks worse than any other sim.