R3E Circuits Ranked by AI Capacity

Discussion in 'General Discussion' started by James Cook, Apr 2, 2016.

  1. James Cook

    James Cook Well-Known Member

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    Perhaps this may be useful for anyone looking to do a custom championship with bigger grids:

    99 - Nordschleife 24h/VLN
    99 - Spa Combined
    63 - Road America
    57 - Monza
    55 - Spa GP
    51 - Mid Ohio
    51 - Silverstone GP/Int'l
    51 - Sonoma
    49 - Laguna Seca
    49 - Spielberg Sud
    49 - Silverstone National/Historic
    47 - Hungaroring
    47 - Nordschleife & Tourist
    47 - Sepang
    47 - Shanghai
    47 - Spa Classic
    45 - Indianapolis
    45 - Nurburgring GP/Short
    45 - Portimao
    45 - Suzuka GP/East
    43 - Paul Ricard
    43 - Slovakiaring
    41 - Sachsenring
    40 - Macau
    39 - Chang
    39 - Nurburgring Sprint
    39 - Salzburgring
    37 - Imola
    37 - Raceroom Raceway
    37 - Zolder

    35 - Bathurst
    35 - Falkenberg
    35 - Karlskoga
    35 - Lausitzring
    35 - Mantorp
    35 - Moscow
    35 - Norisring
    35 - Oschersleben

    35 - Spielberg
    33 - Brands Hatch
    33 - Hockenheimring GP
    33 - Suzuka West
    31 - Anderstorp
    31 - Hockenheimring National/Short
    31 - Knutstorp
    31 - Zandvoort
    29 - Stowe
    25 - Chang D
     
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    Last edited: Feb 4, 2018
  2. James Cook

    James Cook Well-Known Member

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    Based on the above, a couple of questions to a dev or beta tester type people....

    1. Are these numbers final or will at least some circuits be able run with more AI in future?

    2. What are the deciding factors in determining the maximum number of AI a circuit can run?

    A few circuits at the bottom of the list stand out to me because I would expect them to allow more than 23 AI.

    Shanghai for one. A large, ultra-modern facility that has hosted WEC events. I would expect to be able to run as many AI as somewhere like Chang.

    Nurburgring GP is another. If it's using the same pit complex as the 24hr layout then surely it can host more than 23 AI.

    Monza has recently hosted a Blancpain Endurance round with over 60 entries.

    I don't expect every track to have the capacity for 99 AI, not even 50, but it would be great if a few more circuits could hold large grids of 30-40 cars.

    Thanks for implementing this feature. What has been achieved already is brilliant.
     
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  3. ::SKRO::

    ::SKRO:: Well-Known Member

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    Corrected for you
     
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  4. Sean Kenney

    Sean Kenney Well-Known Member

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    lol, like that many people would even want to race monza.
     
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  5. James Cook

    James Cook Well-Known Member

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    What a grid! (@26:00 minutes)

     
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  6. Christian Göpfert

    Christian Göpfert Topological Agitator Beta tester

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    My guess is that the tracks need some updating work so they can host larger grids and that couldn't be squeezed in before the patch. Pretty sure (some of) the regular tracks, like Monza and Shanghai, will get updated eventually.
     
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  7. Rodger Davies

    Rodger Davies Well-Known Member

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    Thanks for that, I was going to do the same but you've beaten me to it and given me time for a few more laps instead! Really useful info; ibwas wondering the same about Shanghai and I was surprised Hungaroring only has one extra too. Either way, great to see how many have already been updated, I was only expecting a few tracks to have this feature to start with.
     
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  8. dungbeetle

    dungbeetle Well-Known Member

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    I believe the max number of cars is determined in most cases by the number of pit places.
     
  9. Alice Margatroid

    Alice Margatroid Well-Known Member

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    Irl, a number of endurance races use shared pit stalls, with some events having up to 7 teams share one pit.
     
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  10. Rodger Davies

    Rodger Davies Well-Known Member

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    Yeah, but for the sake of these games, it's garage space that is the limitation, with each pit stall sharing the burden for 2 or 3 garages usually. It's a bit difficult to simulate the garage stacking effect of the N24, I'm sure! Even that event had come down to 4-6 sharing a garage in recent years, although it's a lot of fun to be in and around them at night.
     
  11. Alice Margatroid

    Alice Margatroid Well-Known Member

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    as of now, it would take all of 5 min to add ghosting for ai controlled cars when they pit, and maintain that until they are clear of every car in pitlane.
     
  12. Shenmue_X

    Shenmue_X Member

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    0.3.0.5041 upgrade:

    Zandvoort 31
     
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  13. James Cook

    James Cook Well-Known Member

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  14. Steve Rosswick

    Steve Rosswick New Member

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    Just found a possible bug at RaceRoom Raceway -- used to hold 35 before patch, now max is 24...
     
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  15. Tobias Schröder

    Tobias Schröder Well-Known Member

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  16. James Cook

    James Cook Well-Known Member

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  17. rad

    rad Well-Known Member

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    Was hoping for more tracks being updated in this patch, but still nice.
     
  18. James Cook

    James Cook Well-Known Member

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  19. Flyingnono

    Flyingnono Well-Known Member

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    3 tracks for me : monza, portimao and laguna seca. I don't know if barthust has been changed i didnt buy it
     
  20. James Cook

    James Cook Well-Known Member

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    Mid-Ohio was another.