Problem telenet problem dedi server

Discussion in 'Community Support' started by G.Deurwaerder, Feb 29, 2016.

  1. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    Oke i will look and that
     
  2. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    this wan ???,
     

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  3. Sonat Ozturk

    Sonat Ozturk Well-Known Member

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    Hi again Georges. Yes that's the one.

    But it needs to be from the time the problem occurs E.g. when a player tries to join and fails, then I'll be able to see the reason on this server side log.

    This one is only showing the activity between 13:34 to 13:45. The player logs are not from this time.

    Any chance I can get one of your friends to reproduce it now so we have a new dedi game log you can send me?
     
  4. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    This is totally new. I have installed the game again, I do not have more files for this
    I will ask in the group
     
  5. Sonat Ozturk

    Sonat Ozturk Well-Known Member

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    No this is the correct file. What it contains changes everytime dedi starts running. I just need it to be from the timeframe when a player that could not join.
     
  6. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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  7. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    next
     

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  8. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    2
     

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  9. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    3
     

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  10. marcel

    marcel New Member

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    20.19
     

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  11. Sonat Ozturk

    Sonat Ozturk Well-Known Member

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    Thank you guys,

    Can you please confirm that a player was trying to join but failed during these 3 sessions?
    The first batch shows 2 players successfully racing and doing laps. No errors.
    2nd batch shows 1 player with no errors.
    3rd batch shows no player activity or errors.

    What is odd however is the fact that marcels log shows that he gets disconnected at 20:12 and unfortunately the game.log from the dedi ends at 20:10 so it did not log what happened on dedi side.

    If you confirm that there was indeed players who tried to join but couldn't then I would like to teamview into the dedi machine if possible please.
     
  12. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    Good Morning Sonat,

    Here summarized yours info

    The two people who were in the server that was I

    Marcel was the last one still gives tested and could not get in!

    And what do you mean by your last sentence???

    Grt Georges
     
  13. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    Hello Sonat,

    Would it help if I open the server


    And ask a few people to test?,

    Grt Georges
     
  14. Sonat Ozturk

    Sonat Ozturk Well-Known Member

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    The problem is that there are no errors just regular activity in the logs.

    The only time I can confirm that someone tried to join and failed was Marcus at 20:12.

    But the game log from dedi ends at 20:10 so it didn't capture any activity. Missed it by 2 minutes basically.

    That's why I needed a confirmation about whether a player tried to join and failed during those times in the 3 logs you sent.
     
  15. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    server is open now
    pasw: rees
     
  16. marcel

    marcel New Member

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    16.09
     

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  17. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    whit Marcel
     

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  18. Raaf

    Raaf Active Member

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    Connection attempt at 15:14, George will send copy of server logs made just after the failed attempt.
     

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  19. G.Deurwaerder

    G.Deurwaerder Well-Known Member

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    last one
     

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  20. Sonat Ozturk

    Sonat Ozturk Well-Known Member

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    Thank you very much guys.

    This confirms that the dedi never gets the requests from clients.

    - client sends request server 78.21.22.183:60000
    - nothing appears on the serverside
    - client fails to join.

    This is the case both for Marcel and Raaf and the previous examples.


    The only time this happened in our experience is when port forwarding was not set up properly. So I would double check that.

    However, since you mentioned that the problem only happens with players from The Netherlands, and we confirmed that players from other countries and sometimes other ISP's from Netherlands can join, I suspect something very specific in either the router or ISP side.

    Is it possible to teamview to the server to take a closer look? Teamviewer is a nifty tool that provides remote access so I can under your supervision go in and take a look at things.