My wheel inputs don't match the car wheel rotation, the in game wheel stops before my wheel lock, I have set the Simagic wheel driver to the same as the car rotation. There used to be a setting that allowed the in game wheel to match your actual wheel but I think it has been done away with. Any ideas?
It's still there. In graphics settings there's a drop-down where you can choose steering angle "same as setup", below that, use the slider to set the maximum rotation your wheel is capable of. Also keep in mind that the virtual wheel's animation only covers 360° if you have set the driver's hands to be visible. Just switch driver visibility off and the wheels should match throughout the whole range. Oli