Question Wondering what some log files are for / potential performance issue?

Discussion in 'Community Support' started by [RWB] FxUK, Jan 16, 2019.

  1. Not Lifting Off

    Not Lifting Off Well-Known Member

    Joined:
    Dec 5, 2015
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    +368 / 0 / -0
    64bit + vr
     
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  2. RWB 3vil

    RWB 3vil Active Member

    Joined:
    Dec 5, 2018
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    To be honest the input lag is very small with Vsync on. In sims of old when the physics were linked to frame rates then Vsync was the devil. Although at 120FPS (solid) even on a 60Hz monitor you can see how much smoother it is as each visible frame is being presented at 8ms instead of 16 which is what 60 fps is. And each visible frame is never perfectly timed if the GPU and CPU are strained /out of sync due to settings being to high for the system so at 120 fps it is far less noticeable to see out of sync frames compared to 60-90. There is also something relevant to the frame rate when it comes to capping above your monitor refresh rate and tearing ( setting at prime numbers) . This varies from monitor to monitor as the driving force behind monitor displays is vastly different (some use low quality boards) but im no expert on that.
     
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  3. Zziggy

    Zziggy Well-Known Member

    Joined:
    Apr 27, 2019
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    +73 / 0 / -0
    Can someone please explain what these values in raceresults.txt mean:
    Penalty=15
    LapDistanceTravelled=965.532776
    Thank you!