You are correct, but it is a very, 'use at your own risk' sort of thing since you have to edit the hud_options.xml file. You cant just drag and drop them to where you want.
Well if I manage to input all the variables in the launch options for Triple screen successfully, I would feel confident enough to have a dabble but as I said, no need for me, all HUD items fit nicely around my setup as is. Some Wizzo on here will come up with a simpler solution no doubt or do the maths for us simpletons!
You moaning old Minnie, are you never satisfied, talk about glass half empty, you've been squeezing the last drop out from day one. One man's (questionable) misery is another's man's (jury's definitely still out) bliss, got just about everything I asked for, so, there's a pile of eggs over there, go suck 'em!
Haha, the triple screen setup looks intimidating, but there is a nice guide in the "General" sub-forum. Fingers crossed for that one
In Single Player, yes (if you have a 64bit OS and enough RAM) In Multiplayer not necessarily. Obviously there will be less memory related issues, but there is still a limitation in the netcode. It will be interesting to do another big grid test, to see where the new limit is.
http://steamcommunity.com/games/211500/announcements/detail/1453964016879900518 Sector 3 were generous for changes! Huge improvements incoming! Well done.
"Video settings: Car Reflection Quality on High now draws reflections at full framerate." The icing on an already beautiful looking cake. Thanks, guys.
@GooseCreature Us Germans often tend to be hypercritical about little details nowadays, because we regularly miss the big picture which is mostly buried in our own backyard...kinda historical and cultural Nemesis