Tried a new custom HUD yesterday and run into the same frustrating problem. @Sector3: How can i backup my custom layout?
@OtterNas3 Thanks for your Custom HUD. (Does it have a specific name yet?) Actually i'm using 1.04, but looking forward to the new features of...
Same here. I only race in VR, but after the race i'm watching the replay and doing some screenshots. And to have nice screenshots, i ramp up the...
@Scout I noticed that the "relative widget" is only visible in race session. Is it possible to show it also in other sessions? Maybe as an...
Perhaps "immersion" is the wrong word in this context, but for me it's a more enjoyable experience driving my own livery. See it as a "deeper...
Well, i see a lot of sarcasm in this thread, because the question was asked many times before. But the elephant is in the room .... again. And i...
Tried it yesterday in my league race. Works and looks great. Even in VR. Two questions: Is the value visible on the left side of the fuel widget...
Absolutely agree. Make it at least as an option (singleplayer and dedicated server).
Oh i completely forgot about that Nissan R90CK. It was already teased in 2015. Seems like it had a loooong way to go.:rolleyes:
So is it really true that multiplayer server has no option for possible jump starts?o_O I searched in the forums but couldn't find an answer. I...
I have to agree, that the current "advanced" stats page is quite useless, and nowhere near advanced. 2013 .... in times where Sector3 doesn't had...
Even if bumps change over time and a laserscan is just a current snapshot. But the point cloud of a laserscan is a big help for track creators, to...
Oh damn it!:oops: I was sure, i have no start arguments set in steam. But now i have double-checked it, and i see a "-disableReplay" in there. o_O...
No starting arguments in steam here. Are there some PLR or INI file parameters to set, in which sessions or game modes a replay is saved?
I did a few multiplayer races yesterday, but there are no saved replays. The option to save replays is set to "On" in game settings. The only...
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