App Offical release of Crew chief version 4 - auto updating and shiny

Discussion in 'Community Workshop' started by mr_belowski, Jul 29, 2015.

  1. Christian G

    Christian G Topological Agitator Beta tester

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    Did you change any existing files for this update?
    I found 18 new ones but I wondered if you maybe updated existing files because of the changelog.
     
  2. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Nah, I added a bunch of new ones to keep you on your toes :)
     
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  3. Christian G

    Christian G Topological Agitator Beta tester

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  4. Stefan Mizzi

    Stefan Mizzi Well-Known Member

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    Mr Belowski! What a fabulous app you did mate! :) Found some time to try it today and loving it, very helpful...awesome job ;)

    Thanks!
     
  5. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Still haven't tried yours yet fella but it looks awesome :)
     
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  6. nipzon

    nipzon Well-Known Member

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    Are you two getting together for a version of rfactor2 release? The gaming community needs guys like you.
     
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  7. Stefan Mizzi

    Stefan Mizzi Well-Known Member

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    I have already ported my app to rF2 and its in testing since I had already the rf2 plugin.

    That means it should be fairly easy for Mr Belowski to port his app as well. I'll gladly give him the rF2 code or even write a layer for him to use :)
     
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  8. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    I need to have a look at the rf2 shared memory contents. Decoupling my app from the r3e shared memory block is straightforward enough but I don't know if much of my events logic would make sense in the context of another sim.

    All my stuff is designed around the data r3e exposes, and a lot of my stuff is designed to work around the data r3e doesn't (but probably should) expose.

    Not saying it can't be ported, but it might be a big job. And I really struggle to enjoy rf2 at the moment so testing wouldn't be much fun.

    Someone asked if an AC port was feasible so I've already started thinking about the required refactoring, but not put it on the to-do list yet
     
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  9. Stefan Mizzi

    Stefan Mizzi Well-Known Member

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    No worries, I understand mate :) I only ported mine because I worked a lot with rF2 and kind of had everything ready.
     
  10. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Righty, I've just uploaded a new version. This does *not* require a new sound pack so can be updated by just unzipping the V2.2.1_no_sound_pack zip file over the top of your existing installation. It's only a couple of bug fixes - nothing new or cool.

    This fixes the broken tyre temp monitor (it kept telling you your tyre temps here OK, every lap, even if they weren't) and now doesn't tell you you've done the fastest lap of the race when you're in qual / practice
     
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  11. le_poilu

    le_poilu Well-Known Member

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    You update it to quickly! :p
    Maybe it'll be good to add an auto-uodate feature ;-)

    But does it tell you you're fastest lap of the session?
     
  12. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Should do...
     
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  13. Eric Rowland

    Eric Rowland Well-Known Member

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    mr b for president! Thanks for the app!
     
  14. Gerbuho

    Gerbuho Well-Known Member

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    When I try using "launch_raceroom" enabled, app crashes at start. Disabled works just fine as always.

    Just for the sake of testing and reporting, not a feature I actually want to use. ;)
     
  15. Eric Rowland

    Eric Rowland Well-Known Member

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    ^ same here...
     
  16. shardshunt

    shardshunt Well-Known Member

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    ^same

    volume works great tho thanks so much for not giving up on it
     
  17. Hugh

    Hugh Member

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    great app.. well done sir
    I find it reports left tyres are over heating when its the right.. anyone else..
     
  18. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Will check the tyre temp stuff

    When you say "app crashes", what do you mean? Does r3e crash? What does it say/ do? Do you normally run r3e with some other start arguments? Or does crew chief crash?

    Thanks for the bug reports :)
     
  19. shardshunt

    shardshunt Well-Known Member

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    no it just straight crashes(chiewchief has stopped working) i don't believe i use any start arguments.
    (ill check to see how far it gets on prompt but i imagine it gets to the bit in which it try's to start steam/raceroom)
     
  20. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    What version of .net? Have you set your path to steam.exe? Is there anything in the windows application event log?