Has the online code been tinkered with in the latest update Sector3? It appears the dreaded joining lag has reared its ugly head again (well, for me at least), I have gone months (since p2p was disabled) with not one hint of any joining lag but the last few days I've had it on every server, making some totally undriveable.
I guess,they've seen it coming, because the switch 'Allow Players Join In Qualifying' was added in dedi-options at the same time.
I always had this join lags, but yes they last longer since few time... Very boring when qualifying on Nordschleife...
I tried a trackday server on Nordschleife, that was unplayable with a freeze every 30 or 60s (lot of entries). And the last player who joined crashed my game, see the attachment. (same issue as already reported with more crash dumps) Still think it, that was obvious in my last crash. And this time I can't do 3 laps like in my previous reports. There was more connections -> it crashed faster.