Ideas And Suggestions! (features and game mechanics)

Discussion in 'General Discussion' started by heppsan, Mar 10, 2015.

  1. Krzysztof Volek

    Krzysztof Volek Active Member

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    It seems to me that you haven't tried to set up FFB in Project CARS yet. Otherwise I'm sure you would have not written that :)
     
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    Last edited: May 12, 2015
  2. DerHek

    DerHek Active Member

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    The off track warning pop up, more to the left or right , not in frond of the rearview mirror :mad: Can't see of someone is coming up from behind wen I want to return to the track :) Or the ability to arrange them yourself in your HUD.
     
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  3. taxfree

    taxfree Well-Known Member

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    Foot cam mini overlay window for the replay
    or other useful mini windows would be nice.
     
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  4. GeneralMotors

    GeneralMotors Member

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    Have the option to save or not save replays when race is finished .
     
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  5. Beaware

    Beaware Well-Known Member

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    English : Having temperature and tire wear. Setup and complete the same-GTR GTR2 (Simbin). Save and Load setup

    Français : Avoir la température et l'usure des pneus. Setup identique GTR-GTR2 (Simbin). Enregistrer et charger les setup.
     
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  6. Cosmic

    Cosmic Well-Known Member

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    Just completed a 12 round G5 Custom Championship and was a little bummed to find out there is no data or anything to go over once the championship has completed.

    It would be nice if Championship results could be saved so you could go back and analyze the whole season.
     
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  7. ::SKRO::

    ::SKRO:: Well-Known Member

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    ^ This
    Stats/Results are very important especially for those who are doing offline championships and Leagues.
    Quali Time, gap, Lap times during race, Best Lap, etc etc should be there for sure!
     
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  8. Cosmic

    Cosmic Well-Known Member

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    This might have been suggested already, but it would be nice to be able to assign two inputs per function in the controller profiles. At least for "shift up" and "shift down" so that both paddle and sequential shifters would be active and you would not have to switch profiles.
     
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  9. Adam Jonas

    Adam Jonas Well-Known Member

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    My suggestion: long distance races (2,4,6,8,12,24 hours).
     
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  10. Krzysztof Volek

    Krzysztof Volek Active Member

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    Yes! I don't understand how devs in most of the simracing games keep overlooking this. In flight simulators alternative key/button mapping for the same function is standard. In simracing I have to constantly switch between profiles or reassign controls for shifting if I want to switch between WTCC with sequentional stick and GT with paddles. This is annoying and waste of time.
     
  11. MeMotS

    MeMotS Well-Known Member

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    Hmm it's working for me. I do not need to switch anything , in fact I can do in race. Go from h-shifter to paddle and back and forth no issue
     
  12. Cosmic

    Cosmic Well-Known Member

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    Its switching between paddles and sequential specifically. H Shifter has its own set of assignments separate from Shift Up and Shift down, where as paddles and sequential have to share.
     
  13. William Wester

    William Wester Well-Known Member

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    I know it's been brought up in other threads, but as a suggestion I would like S3 to tweak car to car contact reactions - primarily rear end collisions. None of my other primary sims (pCARS, rFactor 2, GSCE, or AC) penalize so harshly for bumping another car. I have all of the R3E content but I'm not playing much as it gets frustrating when either tapping another car in the rear or getting rear ended. In the other games I can mix it up without bouncing off another car as if it is made of rubber :eek:
     
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  14. MeMotS

    MeMotS Well-Known Member

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    Gotcha !!
     
  15. Adam Jonas

    Adam Jonas Well-Known Member

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    Today you guys mentioned that formula car and some kind of Ecclestone guy (haha). And here's my idea: ask Nicolas Perrin to 'design' for you a modern F1 car (or at least, in its physics, how it works properly).

    [​IMG]
     
  16. alesi27

    alesi27 Well-Known Member

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    Btw @Sector3 what happened to the Nissan Skyline GTR-32?Was expecting some news about it today but it was not mentioned at all.
     
  17. heppsan

    heppsan Well-Known Member

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    No car or track wishes in this thread guys, just features and game mechanics please!
     
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  18. taxfree

    taxfree Well-Known Member

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    Support an axis for brake bias control
    What I would like to do is:
    upload_2015-5-30_22-37-36.png
    Or can be assigned to default range.
    Anyway, it would be more intuitive.
     
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  19. heppsan

    heppsan Well-Known Member

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    Adding cut track rules to the pit exit, if you cross the white line out to the track.
     
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  20. D.Boon

    D.Boon Well-Known Member

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    In-game rendering and upload abilities for replays, would be a big help for those of us with limited hardware that can't capture at decent frame rates.
     
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