Released Multiview Triple Screen - in development

Discussion in 'News & Announcements' started by Sector3, Oct 23, 2017.

  1. Sector3

    Sector3 Official Information Developer

    Joined:
    Jan 29, 2015
    Ratings:
    +1,350 / 0 / -0
    Good news for all triple screen users!

    We are adding several new features to improve our multi-monitor rendering.

    [​IMG]

    Multiview
    An option that allows for independent rendering of each individual screen, rather than stretching one image across multiple monitors.
    This will eliminate any kind of image distortion.

    Bezel correction
    This will create a seamless transition across all screens by compensating the area hidden by your monitor bezels.

    Angle correction
    An option that corrects the view depending on the physical angle of your triple screen setup.


    The feature is currently being tested and we are planning to release a first iteration of it in the next patch.

    Go here for detailed instructions on how to set it up: https://forum.sector3studios.com/index.php?threads/how-to-setup-triple-screens.9711/
     
    • Like Like x 24
    • Love it! Love it! x 6
    • Winner Winner x 4
    • Wonderful Wonderful x 4
    Last edited by a moderator: Nov 30, 2017
  2. Aurabora97

    Aurabora97 Member

    Joined:
    Sep 7, 2017
    Ratings:
    +6 / 0 / -0
    Mmmmm... sounds like the silence is being justified.

    Looking forward to the multi-monitor support! My 2nd monitor has been useful for race info, but I'll happily get hyped for it to become part of my cockpit! :D
     
  3. DreamsKnight

    DreamsKnight Well-Known Member

    Joined:
    Dec 14, 2016
    Ratings:
    +92 / 0 / -0
    • Love it! Love it! x 1
  4. Flyingnono

    Flyingnono Well-Known Member

    Joined:
    Apr 27, 2016
    Ratings:
    +84 / 0 / -0
    I saw multi..... view. Oh no I thought off line multiclass.
    False hope
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  5. fischhaltefolie

    fischhaltefolie Well-Known Member

    Joined:
    Feb 12, 2015
    Ratings:
    +865 / 0 / -0
    Great news, thank you!;)
     
  6. rauf00

    rauf00 New Member

    Joined:
    Mar 23, 2016
    Ratings:
    +1 / 0 / -0
    Finally! Hope soon it will get UI implementation. With working [middleScreenDistanceToPlayerEyes] parameter multiview should looks much better than in PCARS2 (still bugged).

    How's performance wise with 3 independent screens guys?

    ps please don't forget ab. mirrors FOV and positioning!
     
  7. Racki

    Racki Well-Known Member Beta tester

    Joined:
    Aug 17, 2015
    Ratings:
    +122 / 0 / -0
    Great thing! Some questions pop up though...

    I guess these values are in centimeter?

    If the side screens have less height than the center screen, is the correct vertical aligment at center?

    Does the exact position/distance input make the FOV input obsolete?
     
  8. Georg Ortner

    Georg Ortner Sector3 Developer

    Joined:
    Jan 13, 2015
    Ratings:
    +2,803 / 0 / -0
    1. Yes, cm.
    2. Yes, as you can see in the preview image.
    3. To start with, the correct FOV is being determined by the values mentioned above, but we plan to have an adjustment option, to allow you to tweak the FOV (as well as eye level) to your preference.
     
    • Like Like x 5
    • Useful Useful x 2
    • Informative Informative x 1
  9. theravenousbeast

    theravenousbeast Well-Known Member

    Joined:
    Jan 30, 2015
    Ratings:
    +152 / 0 / -0
    I've been off of simracing for a while and while I only use single screen, I'm happy to see this support finally out. I know many people asked for this for a long time now. Good job!

    Now where's that Gr.A physics update? :D
     
    • Like Like x 2
  10. John Brandow

    John Brandow Member

    Joined:
    Jul 1, 2016
    Ratings:
    +9 / 0 / -0
    YES!!!!!!!!!! Thank you so much. Officially the best game going now.
     
  11. javi_crash

    javi_crash Member

    Joined:
    Jan 25, 2017
    Ratings:
    +15 / 0 / -0
    Have you measured the performance impact with multiview enabled?
    Is there performance loss?
     
  12. Georg Ortner

    Georg Ortner Sector3 Developer

    Joined:
    Jan 13, 2015
    Ratings:
    +2,803 / 0 / -0
    A performance loss is to be expected when rendering 3 different images at the same time.
    But from what i have seen so far it's within an acceptable range.
     
    • Like Like x 4
    • Informative Informative x 1
  13. javi_crash

    javi_crash Member

    Joined:
    Jan 25, 2017
    Ratings:
    +15 / 0 / -0
    Thanks Georg!
     
  14. Tarik Userli

    Tarik Userli Well-Known Member

    Joined:
    Mar 7, 2015
    Ratings:
    +576 / 0 / -0
    So yes ofc, you have a performance loss but it’s in an acceptable way and it’s just logic ;)

    Here you have an compare picture about the difference between non triple and triple support. The frame on the right caused because of an bezel.
    I run my setup in 3x32tv

    CAC40D14-EF4A-4526-977C-F1F6523E3415.jpeg

    Here are the single pictures for triple users, open it in fullscreen:
    WIP
    6E114E6D-FE4B-45C8-8004-1D06C6A0428B.jpeg
    LIVE [fov 0.8]
    692AF67E-65D6-4059-9368-0AA76D7BF259.jpeg
     
    • Like Like x 3
    Last edited: Oct 23, 2017
  15. javi_crash

    javi_crash Member

    Joined:
    Jan 25, 2017
    Ratings:
    +15 / 0 / -0
    Yes, i understand frame on the right. Triple-screen pictures needs bezel correction.

    A fps counter would be fantastic in both pictures. Thanks for the info.
     
  16. Tarik Userli

    Tarik Userli Well-Known Member

    Joined:
    Mar 7, 2015
    Ratings:
    +576 / 0 / -0
    My FPS are >stable< in both versions, I just had an FPS loss after the new Win10 update and when I run my r3e in windowed mode, but that’s not related to triple or non triple.
    My system-specs are in my signature.
     
    • Like Like x 1
  17. GooseCreature

    GooseCreature Well-Known Member

    Joined:
    May 30, 2015
    Ratings:
    +584 / 0 / -0
    Please sir, can I borrow a protractor the dog ate mine!
     

    Attached Files:

    • Funny Funny x 1
  18. Fanapryde

    Fanapryde Well-Known Member

    Joined:
    Jan 22, 2016
    Ratings:
    +397 / 0 / -0
    Yes...yes..YES...YES !!! :):):)
    Thanks guys...made my day...
     
    • Love it! Love it! x 1
  19. switchface

    switchface Well-Known Member

    Joined:
    Jan 30, 2015
    Ratings:
    +104 / 0 / -0
    Oh man, thank you thank you thank you!

    (and yes, please have this controllable within the UI)
     
  20. Mike R

    Mike R Active Member

    Joined:
    Apr 27, 2017
    Ratings:
    +33 / 0 / -0
    Forgive my ignorance, but does it work with two monitors?