Discussion in 'News & Announcements' started by J-F Chardon, Dec 19, 2018.
whoa, nice update, great graphics
Incredible how good the AI works in multiclass. Raceroom is where motorsport is at home and it's simply worldclass-sim-racing
I don't think Capri or BMW (except for M1) were ever homologated in Group 4 category.
We seem to have a consensus...
THANK YOU AND MERRY CHRISTMAS / HAPPY HOLIDAYS
the beta testers
and all those that politely but persistently requested the AI-S for years!!
Closing that Q4 in style .
A well deserved time off guys.
Merry xmas & happy new year.
Great update and car. Happy holidays guys.
Thank you. Just thank you. Exactly how I wanted it to be.
You only see the cars in your own class in the standings.
Yeah, I was just about to post that as great as the single player AI selector is, it only accentuates the issues with Raceroom only showing us the cars from the same class in the timing. It was annoying in multiplayer and it is doubly so in single player. Please, if it's at all possible, give us the option to also show cars from the other classes (perhaps using a different color?). If not for other reasons like being aware of cars in front or behind, then at least for the fact that seeing the overall position compared to all other classes involved, not just within your own class, is part of the fun of running a single player multiclass race against the AI.
And you also can't position yourself anywhere on the grid in the multiclass due to this, it only counts your position within the class. So you can't "sandbag" yourself at the end of the field for example, unless you're driving the slowest car class.
After trying multiclass for almost two hours in Nordschleife and speding about 30 minutes test driving the new Porsche, I have to say that I enjoyed this update so much that I went ahead and bought some VRP (7500) for the first time in almost 2 years
The menu for AI/multiclass selection is much better han I expected and the AI behaviour is top class.
The new Porsche is amazing as well. I was hoping for 962 (Group C please!) but this is almost as good. Quite a handfull to drive, but I enjoyed my time trying to tame this beast (not quite there yet).
Great work guys!
Now I'll wait for flatsposts, pressures and dynamic track before buying more VRP. Got to use my money to reward feature development you know
...and you can save the AI selection as a preset....brilliant!
I swear I nearly shed a tear when I saw that I was able to race multiclass around Bathurst with a grid full of cars that looks uncannily like that of a Bathurst 12-hour race. It's a literal and figurative game-changer and I am so flippin grateful to everyone who made this happen for us.
I did get to wondering though how the adaptive AI feature will work in multiclass? I imagine that I can still "train" the AI my own class, but what about other classes? Will they be affected by my lap-times? Should I start using the static values (don't know what to call them) perhaps? That is, adaptive function for single-class races and static values for multiclass.
To reiterate every ones comments. Fantastic update ,we love you guys.
Have happy ,safe and enjoyable holidays.
Raceroom is the best !!!!
Exactly these questions were raised during the fun stream with 'marketing man ' Georg yesterday. He did not confirm this 100% for next patch but it is clearly 'work in progress'. This update is already a nice Christmas gift and more to come in 2019. Good times for us!
Oh, I'm not complaining about the update at all, don't get me wrong.
Two more Porsche are coming early 2019, so the 962 still have a chance among the hundreds of Porsche racing models
You might want to have a look at this list here : https://forum.sector3studios.com/in...34-turbo-rsr-group-4.12250/page-3#post-166641
The Ford Capri RS 3100 and the BMW CSL were definitely racing in Group 4 (or equivalent classes), but that was a few years before the 934
In AAI, player's class data will store as usual, and all other classes will store their AI data.
Awesome! Thanks Robert!
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